System Design Interview Questions | Beginner to Advanced

⭐ Introduction System Design interviews test how you think, not how fast you code. Interviewers evaluate:✔ Architecture thinking✔ Scalability & performance✔ OOPS + SOLID usage✔ Real-world trade-offs✔ Communication skills This article covers most asked system design interview questions with clear explanations and design approach, not just theory. 🔹 1. What is System Design? System Design … Read more

Interview Questions on Singleton vs Static in C#

1. How does CLR manage memory differently for static classes and Singleton objects? Static classes / static fields A static type’s static fields are associated with the type loader and are effectively roots for the Garbage Collector (GC). When the runtime loads a type (usually at first access), the CLR runs the type initializer (static … Read more

Singleton vs Static Class in C#

When writing scalable applications in C#, developers often compare Singleton vs Static Class. Both restrict object creation and provide global access, but their purpose and memory usage are completely different. This article explains the similarities, differences, memory management, advantages, and real-time examples to help you choose the right approach. What Is a Static Class in … Read more

Adapter Design Pattern in C#

💡 Introduction In today’s fast-moving software world, businesses often face the challenge of integrating legacy systems with modern applications. A perfect example is when a new billing system works with JSON, but the old billing system still processes only XML. Instead of rewriting or discarding the old code, we can solve this compatibility issue using … Read more

Builder & Prototype Design Patterns with Generics in C#

✅ Introduction In software design, object creation often becomes complex—especially when handling deeply nested or repeatable structures. Two powerful creational design patterns in C#, the Builder Pattern and Prototype Pattern, solve these challenges elegantly. When combined with generics, these patterns provide a type-safe, reusable, and flexible approach to object construction and cloning. In this article, … Read more

Prototype Design Pattern in C# (with Real-World Example)

✅ What is the Prototype Pattern? The Prototype Design Pattern in C# is one of the most useful Creational Patterns in software design. It allows developers to create new objects by cloning existing objects instead of instantiating them from scratch. This approach is especially valuable when object creation is expensive or time-consuming, such as in … Read more

Builder Design Pattern in C# with Real-World Example (2025 Guide)

✅ Introduction The Builder Design Pattern is one of the most popular Creational Design Patterns in C#. It helps construct complex objects step by step and allows creating different variations of an object using the same construction process. In this guide, we’ll cover: 🔧 Why Use the Builder Design Pattern? You should consider using the … Read more

Abstract Factory Design Pattern in C#

In large-scale applications, you often need to create families of related objects without tightly coupling your code to specific implementations. The Abstract Factory Design Pattern is designed exactly for this purpose. This is one of the most popular Creational Design Patterns in C#, and it provides a framework for creating entire product families while keeping … Read more

Factory Method Design Pattern in C#: A Complete Guide

In software development, object creation is a frequent task. But what if your application needs to create different types of objects dynamically, without tightly coupling your code to specific classes? This is where the Factory Method Design Pattern comes in. The Factory Method Pattern is one of the most commonly used creational design patterns in … Read more

Design Patterns via C#

In the world of software development, writing code is easy—but writing clean, reusable, and maintainable code is the real challenge. That’s where design patterns come into play. Design patterns are proven solutions to recurring software problems. Instead of reinventing the wheel every time, developers use these patterns to write more efficient, organized, and scalable code. … Read more