Adapter Design Pattern in C#

💡 Introduction In today’s fast-moving software world, businesses often face the challenge of integrating legacy systems with modern applications. A perfect example is when a new billing system works with JSON, but the old billing system still processes only XML. Instead of rewriting or discarding the old code, we can solve this compatibility issue using … Read more

Builder & Prototype Design Patterns with Generics in C#

✅ Introduction In software design, object creation often becomes complex—especially when handling deeply nested or repeatable structures. Two powerful creational design patterns in C#, the Builder Pattern and Prototype Pattern, solve these challenges elegantly. When combined with generics, these patterns provide a type-safe, reusable, and flexible approach to object construction and cloning. In this article, … Read more

Prototype Design Pattern in C# (with Real-World Example)

✅ What is the Prototype Pattern? The Prototype Design Pattern in C# is one of the most useful Creational Patterns in software design. It allows developers to create new objects by cloning existing objects instead of instantiating them from scratch. This approach is especially valuable when object creation is expensive or time-consuming, such as in … Read more

Builder Design Pattern in C# with Real-World Example (2025 Guide)

✅ Introduction The Builder Design Pattern is one of the most popular Creational Design Patterns in C#. It helps construct complex objects step by step and allows creating different variations of an object using the same construction process. In this guide, we’ll cover: 🔧 Why Use the Builder Design Pattern? You should consider using the … Read more

Abstract Factory Design Pattern in C#

In large-scale applications, you often need to create families of related objects without tightly coupling your code to specific implementations. The Abstract Factory Design Pattern is designed exactly for this purpose. This is one of the most popular Creational Design Patterns in C#, and it provides a framework for creating entire product families while keeping … Read more

Factory Method Design Pattern in C#: A Complete Guide

In software development, object creation is a frequent task. But what if your application needs to create different types of objects dynamically, without tightly coupling your code to specific classes? This is where the Factory Method Design Pattern comes in. The Factory Method Pattern is one of the most commonly used creational design patterns in … Read more

Design Patterns via C#

In the world of software development, writing code is easy—but writing clean, reusable, and maintainable code is the real challenge. That’s where design patterns come into play. Design patterns are proven solutions to recurring software problems. Instead of reinventing the wheel every time, developers use these patterns to write more efficient, organized, and scalable code. … Read more

Why Singleton Pattern is considered as Anti Pattern?

While the Singleton pattern can be useful in some scenarios (like logging or configuration), it is often considered an anti-pattern — especially in large, complex applications. Here’s why Singleton is considered an anti-pattern in many software engineering circles: 1. It Introduces Global StateSingletons behave like global variables. This makes it easy to access and change … Read more

Singleton Design Pattern via C# – Complete Guide with Examples

The singleton design pattern is one of the simplest yet most powerful design patterns in software engineering. If you’ve ever needed a single, globally accessible instance of a class, you’ve already touched the world of Singleton. Introduction to Singleton Design Pattern in C# The Singleton Pattern in C# ensures that a class has only one … Read more